Monday, January 25, 2010

Test Scene with brick textures



I rendered out my test scene with the tillable brick texture. I made a bump map for the brick and used a noise for the specular. It is rendered with mental ray with final gather and ambient occlusion turned on.
The next image is the same scene with the same lighting just with the new texture from class. I created a bump map and rendered.

2 comments:

  1. love the top row at the bricks! creative!

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  2. Damn! Those renders look great, dude! Thanks for the help as well, you're a gentlemen and a scholar.

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